Section titled Updating to v14Updating to v14
Section titled Before you startBefore you start
v14 requires Node 16.9 or higher to use, so make sure you're up to date. To check your Node.js version, use node --version
in your terminal or command prompt, and if it's not high enough, update it! There are many resources online to help you with this step based on your host system.
Section titled Various packages are now included in v14Various packages are now included in v14
If you previously had @discordjs/builders
, @discordjs/formatters
, @discordjs/rest
, or discord-api-types
manually installed, it's highly recommended that you uninstall the packages to avoid package version conflicts.
Section titled Breaking ChangesBreaking Changes
Section titled API versionAPI version
discord.js v14 makes the switch to Discord API v10!
Section titled Common BreakagesCommon Breakages
Section titled Enum ValuesEnum Values
Any areas that used to accept a string
or number
type for an enum parameter will now only accept a number
.
In addition, the old enums exported by discord.js v13 and lower are replaced with new enums from discord-api-types.
Section titled New enum differencesNew enum differences
Most of the difference between enums from discord.js and discord-api-types can be summarized as so:
- Enums are singular, i.e.,
ApplicationCommandOptionTypes
->ApplicationCommandOptionType
- Enums that are prefixed with
Message
no longer have theMessage
prefix, i.e.,MessageButtonStyles
->ButtonStyle
- Enum values are
PascalCase
rather thanSCREAMING_SNAKE_CASE
, i.e.,.CHAT_INPUT
->.ChatInput
You might be inclined to a raw number
(most commonly referred to as magic
numbers) instead of enum values. This is highly
discouraged. Enums provide more readability and are more resistant to changes in the API. Magic numbers can obscure
the meaning of your code in many ways. Check out this blog
post if you want more context on as to why they shouldn't be
used.
Section titled Common enum breakagesCommon enum breakages
Areas like Client
initialization, JSON slash commands and JSON message components will likely need to be modified to accommodate these changes:
Section titled Common Client Initialization ChangesCommon Client Initialization Changes
_10- import { Client, Intents } = from 'discord.js';_10+ import { Client, GatewayIntentBits, Partials } = from 'discord.js';_10_10- const client = new Client({ intents: [Intents.FLAGS.GUILDS], partials: ['CHANNEL'] });_10+ const client = new Client({ intents: [GatewayIntentBits.Guilds], partials: [Partials.Channel] });
Section titled Common Application Command Data changesCommon Application Command Data changes
_13+ import { ApplicationCommandType, ApplicationCommandOptionType } = from 'discord.js';_13_13 const command = {_13 name: 'ping',_13- type: 'CHAT_INPUT',_13+ type: ApplicationCommandType.ChatInput,_13 options: [{_13 name: 'option',_13 description: 'A sample option',_13- type: 'STRING',_13+ type: ApplicationCommandOptionType.String,_13 }],_13 };
Section titled Common Button Data changesCommon Button Data changes
_10+ import { ButtonStyle } = from 'discord.js';_10_10 const button = {_10 label: 'test',_10- style: 'PRIMARY',_10+ style: ButtonStyle.Primary,_10 customId: '1234'_10 }
Section titled Removal of method-based type guardsRemoval of method-based type guards
Section titled ChannelsChannels
Some channel type guard methods that narrowed to one channel type have been removed. Instead compare the type
property against a ChannelType enum member to narrow channels.
_10- channel.isText();_10+ channel.type === ChannelType.GuildText;_10_10- channel.isVoice();_10+ channel.type === ChannelType.GuildVoice;_10_10- channel.isDM();_10+ channel.type === ChannelType.DM;
Section titled BuildersBuilders
Builders are no longer returned by the API like they were previously. For example, you send the API an EmbedBuilder but you receive an Embed of the same data. This may affect how your code handles received structures such as components. Refer to message component changes section for more details.
Added disableValidators() and enableValidators() as top-level exports which disable or enable validation (enabled by default).
Section titled Consolidation of create & edit parametersConsolidation of create & edit parameters
Various create()
and edit()
methods on managers and objects have had their parameters consolidated. The changes are below:
- Guild#edit() now takes
reason
in thedata
parameter - GuildChannel#edit() now takes
reason
in thedata
parameter - GuildEmoji#edit() now takes
reason
in thedata
parameter - Role#edit() now takes
reason
in thedata
parameter - Sticker#edit() now takes
reason
in thedata
parameter - ThreadChannel#edit() now takes
reason
in thedata
parameter - GuildChannelManager#create() now takes
name
in theoptions
parameter - GuildChannelManager#createWebhook() (and other text-based channels)
now takes
channel
andname
in theoptions
parameter - GuildChannelManager#edit() now takes
reason
as a part ofdata
- GuildEmojiManager#edit() now takes
reason
as a part ofdata
- GuildManager#create() now takes
name
as a part ofoptions
- GuildMemberManager#edit() now takes
reason
as a part ofdata
- GuildMember#edit() now takes
reason
as a part ofdata
- GuildStickerManager#edit() now takes
reason
as a part ofdata
- RoleManager#edit() now takes
reason
as a part ofoptions
- Webhook#edit() now takes
reason
as a part ofoptions
- GuildEmojiManager#create() now takes
attachment
andname
as a part ofoptions
- GuildStickerManager#create() now takes
file
,name
, andtags
as a part ofoptions
Section titled ActivityActivity
The following properties have been removed as they are not supported by the API:
Activity#id
Activity#platform
Activity#sessionId
Activity#syncId
Section titled ApplicationApplication
Application#fetchAssets()
has been removed as it is no longer supported by the API.
Section titled BitFieldBitField
- BitField constituents now have a
BitField
suffix to avoid naming conflicts with the enum names:
_23- new Permissions();_23+ new PermissionsBitField();_23_23- new MessageFlags();_23+ new MessageFlagsBitField();_23_23- new ThreadMemberFlags();_23+ new ThreadMemberFlagsBitField();_23_23- new UserFlags();_23+ new UserFlagsBitField();_23_23- new SystemChannelFlags();_23+ new SystemChannelFlagsBitField();_23_23- new ApplicationFlags();_23+ new ApplicationFlagsBitField();_23_23- new Intents();_23+ new IntentsBitField();_23_23- new ActivityFlags();_23+ new ActivityFlagsBitField();
#FLAGS
has been renamed to#Flags
Section titled CDNCDN
The methods that return CDN URLs have changed. Here is an example on a User
:
_10- const url = user.displayAvatarURL({ dynamic: true, format: "png", size: 1024 });_10+ const url = user.displayAvatarURL({ extension: "png", size: 1024 });
Dynamic URLs use ImageURLOptions and static URLs use BaseImageURLOptions. Since dynamic URLs are returned by default, this option has been renamed to forceStatic
which forces the return of a static URL. Additionally, format
has been renamed to extension
.
Section titled CategoryChannelCategoryChannel
CategoryChannel#children is no longer a Collection
of channels the category
contains. It is now a CategoryChannelChildManager. This also means
CategoryChannel#createChannel()
has been moved to the CategoryChannelChildManager.
Section titled ChannelChannel
The following type guards have been removed:
Channel#isText()
Channel#isVoice()
Channel#isDirectory()
Channel#isDM()
Channel#isGroupDM()
Channel#isCategory()
Channel#isNews()
Refer to this section for more context.
The base channel class is now BaseChannel.
Section titled ClientClient
The restWsBridgeTimeout
client option has been removed.
Section titled CommandInteractionOptionResolverCommandInteractionOptionResolver
CommandInteractionOptionResolver#getMember() no longer has a parameter
for required
.1
Section titled ConstantsConstants
- Many constant objects and key arrays are now top-level exports. For example:
_10- import { Constants } = from 'discord.js';_10- const { Colors } = Constants;_10+ import { Colors } = from 'discord.js';
-
The refactored constants structures have
PascalCase
member names as opposed toSCREAMING_SNAKE_CASE
member names. -
Many of the exported constants structures have been replaced and renamed:
_11- Opcodes_11+ GatewayOpcodes_11_11- WSEvents_11+ GatewayDispatchEvents_11_11- WSCodes_11+ GatewayCloseCodes_11_11- InviteScopes_11+ OAuth2Scopes
Section titled EventsEvents
The message
and interaction
events are now removed. Use Client#messageCreate and Client#interactionCreate instead.
Client#applicationCommandCreate
, Client#applicationCommandDelete
, and Client#applicationCommandUpdate
have all been removed.2
The Client#threadMembersUpdate event now emits the users that were added, the users that were removed, and the thread respectively.
Section titled GuildBanManagerGuildBanManager
Developers should utilise deleteMessageSeconds
instead of days
and deleteMessageDays
:
_10<GuildBanManager>.create('123456789', {_10- days: 3_10- deleteMessageDays: 3_10+ deleteMessageSeconds: 3 * 24 * 60 * 60_10});
deleteMessageDays
and days
are both deprecated and will be removed in the future.
Section titled GuildGuild
Guild#setRolePositions() and Guild#setChannelPositions() have been removed. Use RoleManager#setPositions() and GuildChannelManager#setPositions() instead respectively.
Guild#maximumPresences no longer has a default value of 25,000.
Guild#me
has been moved to GuildMemberManager#me.3
Section titled GuildAuditLogs & GuildAuditLogsEntryGuildAuditLogs & GuildAuditLogsEntry
GuildAuditLogs.build()
has been removed as it has been deemed defunct. There is no alternative.
The following properties & methods have been moved to the GuildAuditLogsEntry class:
GuildAuditLogs.Targets
GuildAuditLogs.actionType()
GuildAuditLogs.targetType()
Section titled GuildMemberGuildMember
GuildMember#pending is now nullable to account for partial guild members.4
Section titled IntegrationApplicationIntegrationApplication
IntegrationApplication#summary
has been removed as it is no longer supported by the API.
Section titled InteractionInteraction
Whenever an interaction is replied to and one fetches the reply, it could possibly give an APIMessage if the guild was not cached. However, interaction replies now always return a discord.js Message object with fetchReply
as true
.
The base interaction class is now BaseInteraction.
Section titled InviteInvite
Invite#inviter is now a getter and resolves structures from the cache.
Section titled MessageAttachmentMessageAttachment
MessageAttachment
has now been renamed to AttachmentBuilder.
_10- new MessageAttachment(buffer, 'image.png');_10+ new AttachmentBuilder(buffer, { name: 'image.png' });
Section titled MessageComponentMessageComponent
- MessageComponents have been renamed as well. They no longer have the
Message
prefix, and now have aBuilder
suffix:
_11- const button = new MessageButton();_11+ const button = new ButtonBuilder();_11_11- const selectMenu = new MessageSelectMenu();_11+ const selectMenu = new StringSelectMenuBuilder();_11_11- const actionRow = new MessageActionRow();_11+ const actionRow = new ActionRowBuilder();_11_11- const textInput = new TextInputComponent();_11+ const textInput = new TextInputBuilder();
- Components received from the API are no longer directly mutable. If you wish to mutate a component from the API, use
ComponentBuilder#from()
. For example, if you want to make a button mutable:
_10- const editedButton = receivedButton.setDisabled(true);_10_10+ import { ButtonBuilder } = from 'discord.js';_10+ const editedButton = ButtonBuilder.from(receivedButton).setDisabled(true);
Section titled MessageManagerMessageManager
The second parameter of MessageManager#fetch() has been removed. The BaseFetchOptions the second parameter once was is now merged into the first parameter.
_10- messageManager.fetch('1234567890', { cache: false, force: true });_10+ messageManager.fetch({ message: '1234567890', cache: false, force: true });
Section titled MessageSelectMenuMessageSelectMenu
-
MessageSelectMenu
has been renamed to StringSelectMenuBuilder. -
StringSelectMenuBuilder#addOption()
has been removed. Use StringSelectMenuBuilder#addOptions() instead.
Section titled MessageEmbedMessageEmbed
-
MessageEmbed
has now been renamed to EmbedBuilder. -
EmbedBuilder#setAuthor() now accepts a sole EmbedAuthorOptions object.
-
EmbedBuilder#setFooter() now accepts a sole EmbedFooterOptions object.
-
EmbedBuilder#addField()
has been removed. Use EmbedBuilder#addFields() instead.
_10- new MessageEmbed().addField('Inline field title', 'Some value here', true);_10_10+ new EmbedBuilder().addFields([_10+ { name: 'one', value: 'one', inline: true },_10+ { name: 'two', value: 'two', inline: true },_10+]);
Section titled ModalModal
Modal
has been renamed ModalBuilder.
_10- const modal = new Modal();_10+ const modal = new ModalBuilder();
Section titled PartialTypesPartialTypes
The PartialTypes
string array has been removed. Use the Partials enum instead.
In addition to this, there is now a new partial: Partials.ThreadMember
.
Section titled PermissionsPermissions
The thread permissions USE_PUBLIC_THREADS
and USE_PRIVATE_THREADS
have been removed as they are deprecated in the API. Use CREATE_PUBLIC_THREADS
and CREATE_PRIVATE_THREADS
respectively.
ManageEmojisAndStickers
has been deprecated due to API changes. Its replacement is ManageGuildExpressions
.5
Section titled PermissionOverwritesManagerPermissionOverwritesManager
Overwrites are now keyed by the PascalCase
permission key rather than the SCREAMING_SNAKE_CASE
permission key.
Section titled REST EventsREST Events
Section titled apiRequestapiRequest
This REST event has been removed as discord.js now uses Undici as the underlying request handler. You must now use a Diagnostics Channel. Here is a simple example:
You can find further examples at the Undici Diagnostics Channel documentation.
Section titled apiResponseapiResponse
This REST event has been renamed to response
and moved to Client#rest:
_10- client.on('apiResponse', ...);_10+ client.rest.on('response', ...);
Section titled invalidRequestWarninginvalidRequestWarning
This REST event has been moved to Client#rest:
_10- client.on('invalidRequestWarning', ...);_10+ client.rest.on('invalidRequestWarning', ...);
Section titled rateLimitrateLimit
This REST event has been renamed to rateLimited
and moved to Client#rest:
_10- client.on('rateLimit', ...);_10+ client.rest.on('rateLimited', ...);
Section titled RoleManagerRoleManager
Role.comparePositions()
has been removed. Use RoleManager#comparePositions() instead.
Section titled StickerSticker
Sticker#tags is now a nullable string (string | null
). Previously, it was
a nullable array of strings (string[] | null
).6
Section titled ThreadChannelThreadChannel
The MAX
helper used in ThreadAutoArchiveDuration
has been removed. Discord has since allowed any guild to use any auto archive time which makes this helper redundant.
Section titled ThreadMemberManagerThreadMemberManager
The second parameter of ThreadMemberManager#fetch() has been removed. The BaseFetchOptions the second parameter once was is now merged into the first parameter. In addition, the boolean helper to specify cache
has been removed.
Usage is now as follows:
_10 // The second parameter is merged into the first parameter._10- threadMemberManager.fetch('1234567890', { cache: false, force: true });_10+ threadMemberManager.fetch({ member: '1234567890', cache: false, force: true });_10_10 // The lone boolean has been removed. One must be explicit here._10- threadMemberManager.fetch(false);_10+ threadMemberManager.fetch({ cache: false });
Section titled UtilUtil
Util.removeMentions()
has been removed. To control mentions, you should use allowedMentions
on BaseMessageOptions instead.
Util.splitMessage()
has been removed. This utility method is something the developer themselves should do.
Util.resolveAutoArchiveMaxLimit()
has been removed. Discord has since allowed any guild to use any auto archive time which makes this method redundant.
Other functions in Util
have been moved to top-level exports so you can directly import them from discord.js.
_10- import { Util } from 'discord.js';_10- Util.escapeMarkdown(message);_10_10+ import { escapeMarkdown } from 'discord.js';_10+ escapeMarkdown(message);
Section titled .deleted fields have been removed.deleted fields have been removed
You can no longer use the deleted
property to check if a structure was deleted.7
Section titled VoiceChannelVoiceChannel
VoiceChannel#editable
has been removed. You should use GuildChannel#manageable instead.
Section titled VoiceRegionVoiceRegion
VoiceRegion#vip
has been removed as it is no longer part of the API.
Section titled WebhookWebhook
The second parameter of Webhook#fetchMessage() no longer allows a boolean to be passed. The cache
option in WebhookFetchMessageOptions should be used instead.
Section titled FeaturesFeatures
Section titled ApplicationCommandApplicationCommand
NFSW commands are supported.
Section titled AttachmentAttachment
Added support for voice message metadata fields.
Section titled AutocompleteInteractionAutocompleteInteraction
AutocompleteInteraction#commandGuildId has been added which is the id of the guild the invoked application command is registered to.
Section titled BaseChannelBaseChannel
Added support for BaseChannel#flags.
Store channels have been removed as they are no longer part of the API.
BaseChannel#url has been added which is a link to a channel, just like in the client.
Additionally, new typeguards have been added:
Section titled BaseInteractionBaseInteraction
Added BaseInteraction#isRepliable() to check whether a given interaction can be replied to.
Section titled ClientApplicationClientApplication
Added support for role connection metadata.
Section titled CollectionCollection
- Added Collection#merge() and Collection#combineEntries().
- Added ReadonlyCollection which indicates an immutable
Collection
.
Section titled CollectorCollector
A new Collector#ignore event has been added which is emitted whenever an element is not collected by the collector.
Component collector options now use the ComponentType enum values:
_10+ import { ComponentType } from 'discord.js';_10_10 const collector = interaction.channel.createMessageComponentCollector({_10 filter,_10- componentType: 'BUTTON',_10+ componentType: ComponentType.Button,_10 time: 20000_10 });
Section titled CommandInteractionCommandInteraction
CommandInteraction#commandGuildId has been added which is the id of the guild the invoked application command is registered to.
Section titled CommandInteractionOptionResolverCommandInteractionOptionResolver
CommandInteractionOptionResolver#getChannel() now has a third parameter which narrows the channel type.
Section titled EventsEvents
Added support for Client#guildAuditLogEntryCreate event.
Section titled ForumChannelForumChannel
Added support for forum channels.
Added support for ForumChannel#defaultForumLayout.
Section titled GuildGuild
Added support for Guild#setMFALevel() which sets the guild's MFA level.
Added support for Guild#maxVideoChannelUsers. which indicates the maximum number of video channel users.
Added support for Guild#maxStageVideoChannelUsers. which indicates the maximum number of video channel users for stage channels.
Added support for Guild#disableInvites(). which disables the guild's invites.
Added support for the after
parameter in Guild#fetchAuditLogs().
Section titled GuildChannelManagerGuildChannelManager
videoQualityMode
may be used whilst creating a channel to initially set the camera video quality mode.
Section titled GuildEmojiManagerGuildEmojiManager
Added GuildEmojiManager#delete() and GuildEmojiManager#edit() for managing existing guild emojis.
Section titled GuildForumThreadManagerGuildForumThreadManager
Added GuildForumThreadManager as manager for threads in forum channels.
Section titled GuildMemberGuildMember
Added support for GuildMember#flags.
Section titled GuildMembersChunkGuildMembersChunk
This object now supports the notFound
property.
Section titled GuildMemberManagerGuildMemberManager
Added GuildMemberManager#fetchMe() to fetch the client user in the guild.
Added GuildMemberManager#addRole() and GuildMemberManager#removeRole(). These methods allow a single addition or removal of a role respectively to a guild member, even if uncached.
Section titled GuildTextThreadManagerGuildTextThreadManager
Added GuildTextThreadManager as manager for threads in text channels and announcement channels.
Section titled MessageMessage
Message#position has been added as an approximate position in a thread.
Added support for role subscription data.
Section titled MessageReactionMessageReaction
Added MessageReaction#react() to make the client user react with the reaction the class belongs to.
Section titled RoleRole
Added support for role subscriptions.
Added support for Role#tags#guildConnections
.
Section titled StageChannelStageChannel
Stage channels now allow messages to be sent in them, much like voice channels.
Section titled StickerSticker
Added support for GIF stickers.
Section titled ThreadMemberManagerThreadMemberManager
The new withMember
options returns the associated guild member with the thread member.
When fetching multiple thread members alongside withMember
, paginated results will be returned. The after
and limit
option are supported in this scenario.
Section titled WebhookWebhook
Added Webhook#applicationId.
Added the threadName
property in WebhookMessageCreateOptions which allows a webhook to create a post in a forum channel.
Section titled WebSocketManagerWebSocketManager
discord.js uses @discordjs/ws internally.